[NAME]
Art + Science
Education bureau

For museums, schools,

artists, companies

and children's groups

Hire us, Email, Telegram ↗
EN / RU

Art and science education.

We design and run workshops and courses for museums, schools, artists, companies and groups of kids, teens and adults.
Hire us to design a course for your museum, school or team →
Tracks
Formats we can run anywhere.
01
Robotics & Art

Workshop, course

Teens and adults

Robotics as a way of making art. Participants design, build and program small robots, learning how motors, sensors and microcontrollers work and how to get from a rough idea to a working prototype. Here a robot is a character and a statement as much as a machine: it has a shape, a way of moving and a way of reacting. Teams of three work around a theme such as ecology, music, the body or the city.

02
Creative Coding

Workshop, course

From age 8

A course on using code as an artistic material. Participants write short programs that generate images, motion and sound, and learn the basics of programming along the way: variables, loops, randomness, interaction. Each person builds a small series of generative works of their own.

03
AI for Artists

Workshop

Teens and adults

A workshop on working with neural networks as an artistic tool. Participants generate images, text and sound, learn how these models are trained and where they go wrong, and build their own working method. Each person makes a work with AI.

04
Maps, Ecology, Cities

Field work, workshop

All ages

A field workshop on making maps of the place where we live. Participants walk a district, record its sounds, talk to residents and collect open data, then put it all on one map. We look at how maps are made, what they show and what they leave out.

05
Sensors & Data

Workshop, course

Teens and adults

A workshop on building an instrument and reading what it measures. Participants assemble an air-quality sensor, take measurements around the neighbourhood and analyse the data together, learning the basics of electronics, microcontrollers and data analysis.

Example courses
See examples of courses built for a museum or a group of artists ↗
For companies
Learning, team events and sponsoring programs ↗
Also
Digital Fabrication
TouchDesigner, 3D scanning, video games with AI.
Top-University Prep
A research project of your own, a portfolio, and the skill of presenting it. For high schoolers and applicants.
Groups
Museums & institutions
Programs for exhibitions, public programs, summer schools and labs. We connect your institution with its public and with experts, build a community around your programme, and leave you with things you can keep: archives, maps, collections. Your audience learns, and artists and experts grow with it. A good programme also gives you something to tell: press, social media, partners and government.
Schools & universities
Modules and seminars for design, urbanism, computer science and art courses. Project-based programs that combine art, science and technology: students learn to work across disciplines, build things and think creatively, and meet museums and industry. For older students, a real project and a portfolio that strengthen applications to top universities.
Artists
Workshops on archiving and portfolios.
Companies
Team workshops: data, AI, creative thinking.
Children, teens, adults
Open groups, small, each with a project at the end.
Projects
We have worked with Tselinny Center for Contemporary Art, inVisionU, American Space, Urbanitarium, Aral Culture Summit, Dump Gallery and others.
Contact